How to Run a Design Firm for Social Change
So happy to see this updated during the summer! Here’s another article for the summer reading list. Scroll all the way down for the nod to Larry Keeley!
(re: http://changeobserver.designobserver.com/entry.html?entry=13938)
Catapult Design offers one model, but is it workable over the long run?
By Ernest Beck 
Wind turbine developed by Catapult Design with Engineers Without Borders–USA for manufacture and use in Guatemala. Photos courtesy Catapult Design
Though Catapult Design, a small, nonprofit studio in San Francisco, was founded in January 2009, it’s already helped to electrify seven rural health clinics in Rwanda that serve 120,000 people. In Guatemala, it’s working on developing a low-cost wind turbine. And in Tanzania, it’s involved in an off-the-grid LED lighting project.
Despite these early achievements, Heather Fleming, Catapult’s chief executive, says it’s too early to celebrate the firm’s success or its business model as a design studio focused on social change. “The question is, how do you pull this off financially in the long term?” she asks.
That’s a crucial question for any design studio, but especially for one with revenue of $59,800 last year, of which 66 percent was from donors and a mere 8 percent was earned income (the remainder was in-kind support). In a field in which large, for-profit design businesses like IDEO, Frog and Continuum do much of the heavy lifting, Catapult’s nonprofit model offers a new way to think about how designers can engage social innovation projects. As design for social change becomes more widely known and funding opportunities increase, these issues are taking on greater importance. So far, however, “everyone realizes there is a huge opportunity but no sustainable model yet,” says Mariana Amatullo, director of DesignMatters, an NGO based at Art Center College of Design in Pasadena, California.
Design for social change is currently taking place on many levels. A few school-based organizations like DesignMatters deploy students and faculty in its projects; Design that Matters, a nonprofit low-cost design firm in Cambridge, Massachusetts, that grew out of MIT’s Media Lab relies on volunteers in academia and industry.

LED-powered lamps (pictured with inferior and dangerous paraffin lamp). Catapult is assisting nonprofit Dissigno to determine which model should be distributed in Tanzania.
Architecture firms, or individual practitioners, take on pro-bono work for projects such as post-Katrina housing or emergency shelters; designers are involved with organizations like Habitat for Humanity, Architecture for Humanity, AIGA or Design21: Social Design Network, which have projects in the field or sponsor competitions. Large companies like Netherlands-based Philips are also engaged. Last year’s Aspen Design Summit brought together designers, foundations and NGOs to discuss six social-impact initiatives.
But for the most part, it’s the big earners of the design industry that have the staff and financial depth to devote to long-term design-for-social-change projects that involve substantial amounts of time and resources. These projects are taken on for full or reduced fees or done pro-bono on a case-by-case basis, and are often supported by foundations, nonprofits, for-profits and governments. (Continuum, for example, donates about 1 percent of annual revenues to pro-bono programs.) The incentive is not profit, because these are not money-making operations, so the reward goes beyond typical return on investment. “Why do we do this work? Because we can’t imagine not doing it,” explains Anna Muoio, who leads Continuum’s social innovation initiative. “We are finding increasingly that young design talent cares and wants to work at a place where they can feel and see the impact they have in the world.” Adds Robert Fabricant, who heads Frog’s design-for-impact initiatives: “The general model will pay for itself in marketing and awareness and recruiting and good will with employees and clients and generating positive leads.”
Catapult’s mission is to help disadvantaged communities in developing countries, and its clients so far are typically small nonprofits, grassroots nonprofits in developing countries, or U.S.-based nonprofits working in developing countries, as well as for-profit social enterprises. Fleming, who co-founded Catapult with Tyler Valiquette, says the idea grew out of her work for the organization Engineers Without Borders, where she led a volunteer group focused on humanitarian design projects. But that eventually became frustrating, Fleming explains, because “the volunteer model sucks. It serves the volunteer not the client.” The goal for Catapult is for all clients to hire the firm and pay for services, although in its start-up phase that’s not always the case: for the Rwanda electrification project, Fleming did the energy assessment for free, with the client paying travel and logistical costs, because, she explains, “the project offered a distinct advantage to Catapult’s knowledge base. We wanted to learn about solar.”

Working with the Inhangane Project, Catapult is helping to install photovoltaic systems to electrify medical clinics in Rwanda.
One advantage of Catapult’s nonprofit status is that it allows nonprofit clients to integrate the design firm’s proposals into their own grant applications. “It’s like a stamp of approval,” Fleming says. Being small and community-focused and experienced in developing countries also helps attract business. Dr. Wendy Leonard, who heads the Ihangane Project — the initiative in Rwanda to electrify health clinics — says she was impressed by Catapult’s “specific experience in resource-limited settings” and its “acknowledgment that small-scale projects are significant.”
Yet Catapult’s nonprofit business model might be expanded or enhanced, Fleming says, acknowledging that design-for-social-change firms might consider a hybrid organizational structure. Because nonprofits can own for-profits, Fleming doesn’t rule out Catapult’s spinning off a for-profit unit if, for example, it works on a wind turbine that becomes scalable and decides to turn that into a commercially viable product. She also wants to diversify Catapult’s portfolio to include medium- and large-size clients and to lessen its current lopsided reliance on donors: “In general, we tell people we’re a nonprofit aspiring to be a for-profit, because, for the most part, we function like a for-profit design firm.”
Another way forward is the NewDesign concept, an idea developed by Continuum and Larry Keeley, a partner at Doblin/Monitor, to create a nonprofit entity that matches for-profit design firms with foundations to engage in high-impact social-change projects at reduced fees. Like Catapult’s model, NewDesign is one of many efforts to address some of the fundamental issues in advancing design for social change, including funding and how to maximize resources and talent and make the social-innovation sector more appealing for a wider array of business and organizations. Overall, says Continuum’s Muoio, “the challenge is to create a business model that is viable and demonstrates the value of this work.”
Summer Book Club Begins
Save these dates!
June 13 @ 3PM:
Wired to Care: How companies prosper when they create widespread empathy by Dev Patnaik
Please RSVP: http://www.doodle.com/ryz9t3v5yctp6evt
June 27 @ 3PM:
Nudge: Improving Decisions About Health, Wealth, and Happiness by Richard H. Thaler
Please RSVP: http://www.doodle.com/6b6k4rte3hf9wm9g
July 11 @ 3PM:
Design for the Real World: Human Ecology and Social Change by Victor Papanek
Please RSVP: http://www.doodle.com/vycqr3eqdr38gc6d
July 25 @ 3PM:
The Checklist Manifesto: How to Get Things Right by Atul Gawande
Please RSVP: http://www.doodle.com/pggcp3sr8pbgebkw
VENUE:
Palmer Square Park, West of playground on lawn.
3100 West Palmer Boulevard, Chicago, IL 60647
Sustainability Jam Session
1. Which methods are appropriate when designing for sustainability?
2. How can we learn to design for sustainability?

Participants organized themselves into 4 teams, and spent 2 hours trying different methods to solve the problem. While these methods overlapped among teams, each team’s use of them differed as they explored the many facets of sustainability. Given the limited trial, every method was helpful and each brought something unique to the discussion.
We avoided defining sustainability, and instead launched into the research. Each team was able to set their own objectives and came back with unique solutions. In essence we started at the beginning, and each team re-framed the challenge on their own. In the end, each team unearthed different principles for sustainable packaging. Together these principles form an even more powerful base from which to build new concepts.
Team 1
Result:
A Mart driven initiative split into two components: an integrated product for those dining in and a reusable lunch box for those on the go.
Methods:
- Observational Research
- Baskinger Sheet Storyboards (From Anijo)
- MAYA Design Sticky Method
- Paper Prototyping
- Franken-Prototype
- Life Cycle Diagramming
- User Journey
Integrate the packaging with the cooking process.
Make reusable packaging portable, via affordances for carrying and connecting different containers.

Team 2
Result:
An independent automated service marketed towards eateries to replace their packaging systems with a reusable container.
Methods:
- Precursors
- Diagramming Behaviors and Interactions
- Field Observations
Replace disposable packaging with reusable packaging.
Make returning the container financially lucrative for anyone who finds it.

Team 3
Result:
A Merchandise Mart driven initiative to replace existing napkins and utensils with a uniform selection of biodegradable substitutes for all vendors.
Methods:
- Observational Research
- Stakeholder Interviews
- System / Flow Diagram
- Developed an ad-hoc framework. (Reduce: Resources, Confusion, Waste, Costs)
- AEIOU
Make it cheaper. (Managers will adopt the new solution if it is cheaper than the old one.)
Remove the onus for sorting waste from the consumer.

Team 4
Results:
An external automated service to replace disposable cups with durable community cups.
Methods:
- Value Web
- Stakeholder Interviews
- User Journey
- Precursors in other markets
- Behavioral Prototype
- Storytelling Demo
Make the cleaning process visible.
Make returning the cups convenient.

Which methods are appropriate when designing for sustainability?
Despite the limited nature of this experiment, we learned our tools are useful when creating sustainable solutions that address issues of use, behavior, and interaction. There is no need for us to discard our methods in search of new sustainability related ones. Sustainability requires systemic thinking, and ID methods are known for building understanding and designing systems. While additional knowledge is always a plus, it is also clear that using ID methods for understanding we were able to generate knowledge in context; displacing the need for domain knowledge. I really enjoyed watching the teams develop points of view on discrete aspects of the problem, leading to concrete concepts.
How can we learn to design for sustainability?
It is clear that using hands-on workshops we can rapidly test ideas and methods. We struggled to try everything in the allotted time and it was remarkable the progress made. I personally look forward to trying this format again for more than 2 hours. Perhaps with the next round we will be able to return to the field with prototypes to test them in context. In true Bauhaus tradition, this pilot showed that learning through experience works.
But don’t take my word for it, try it out for yourself.
As Daniel Erwin said, “Sustainable design should be part of everything that we do everyday, so to think of it as something different or separate is not the right way.”
UNICEF’s Innovation Team recently held a “Design Days” conference to learn how to bring the design process into their work in helping third-world countries.
They also are asking for help in learning design methods. Marty & Anijo, check out the prototyping.






I was walking down the street photographing the amazing (and still growing) number of empty storefronts in Lincoln Park and was surprised to see the old Barnes and Noble building (a block west of the current Borders location at Clark and Diversey) spruced up. I walked in and found out that the IDSA is showing some posters from the judges of its biennial international poster show. I got a few photos - four of these are by Emek, who apparently does his own printing. The rich hues he’s achieved are unlike anything I’ve seen mass-produced before. Hurry - It closes June 11th.
Recap: The Seattle ID Alumni + Friends Event
Oh what a night! The Seattle ID Alumni + Friends event at Vessel on Friday, April 30th was enjoyed by many! Sponsorship from the school and Microsoft helped make this much appreciated downtown meet-up of thirty-four area design professionals possible. Of those, seventeen were ID alumni, and the other seventeen were close design friends with multiple connections to Chicago and our alma mater.
We met and swapped stories with all types of alumni; those that just moved to the Seattle area and those that found love at ID years before. We even welcomed a newbie who will begin ID in the Fall. Also enjoyed was a surprise appearance from our earliest graduate (class of ‘94) in the region, and a brief hello from a former (during the 90’s) ID adjunct professor. Check out the slideshow to see who’s who in the Seattle design scene and look out for future events in the Northwest.
Cheers!
Amy + Andrew
Companies that attended: Amazon, Artefact, Boeing, Cheskin, Gates Foundation, Hewlett-Packard, McKinsey & Company, Microsoft Corporation, NBBJ, New Edge + The Brewery, OBJX Studio, Razorfish, Otb Solutions, Teague, Tingle Media, T-Mobile, University of Washington
People not photographed: Divya Jindal ‘02 (Microsoft), Joyce Chou (T-mobile), Kent Craver (Boeing), Mark Buchalter (NBBJ), Natalie Phillips-Hamblett (T-Mobile), Sarah Buhayar (Gates Foundation), Valerie Green (Teague), Winston Wang (T-Mobile)
Alumni not able to attend: Kelly Franznick ‘96 (Blink Interactive), Linda Wagner ‘96 (Microsoft), Rob Moore ‘96 (Liberty Mutual), Tom Martino ‘96 (Microsoft)


The presentation of the results of the Design Policy class brought a phenomenal end to the semester with a wide-ranging and lively discussion featuring policy makers from the city, representatives from the Mac Arthur Foundation and other nonprofits, and the school’s own big guns Patrick Whitney and Jeremy Alexis.
Cecilia Ambros and Traci Thomas presented projects from the class highlighting the role design might play in the problem definition and agenda-setting phase of the policy process. Amanda Wirth and Scott Mioduszewski presented projects from the class highlighting cases where ID demo groups have worked with the Chicago and other governments in the policy implementation phase. Following these presentations, the group attempted to identify ways to realize the big idea of letting design show its value in the front end of the policy-discussion.
Pictured: the result of this discussion, a brainstorm about what a policy design curriculum should incorporate, as well as more concrete actions we all can take immediately.
From the invitation to the event:
The prevalent perception that “nothing works” in the public policy arena, or rather, public policy itself rarely seems to be working, challenges democratic systems at their core. Coincident to this spiraling public pessimism and partisan gridlock, foundations are turning to designers with renewed hope that their skills in problem definition and resolution can make a difference and help foster success.
Design is now at the table ready to address the increasingly complex social problem, from priority setting, decisions regarding the allocation of limited resources, or sorting out the public vs. private responsibilities.
Topics
Using a few case studies, prepared by students in the first Design Policy class, and the perspectives of a cross-discipline panel we will explore:
- How, in what stage and what level should Design engage?
- Can designers offer unique mediation?
- What collaborations are possible to generate and may be succeeding?
EOYS promo video. Watch!
THINK. FEEL. DO.
End of Year Show
May 8, 2010
7 - 10PM
Video credits
photography: Junyoung Yang & Stelios Makridis
video editing: Helen Tong
music: “Express Yourself” Mocean Worker Remix (no rights attached)
NICE TO MEET YOU GEOFF SUVALKO
Where are you from?
The beach. Ruakaka, Northland, about 2 hours north of the city of Auckland
How did you end up at ID? Where were you before?
For the last 10 years I’ve run my own design firm in New Zealand and Australia. Over the last 4 years I got involved with one client in particular - Air New Zealand, in product and service innovation. It was within that project I worked alongside Ideo and got introduced to human centered design.
Tell us quickly about a project that you’re working on now that you’re really excited about.
A museum at home that I worked with before I came over and still work with while I’ve been at ID. I have been given the opportunity to help redesign the entire customer experience - and I love it.
What do you do in your spare time?
I love standing on the beach at dusk with not a soul around casting into the surf and waiting for something to bite. Generally i’m waiting a long time.
What would you do with 20 million dollars?
Develop an innovation design think tank downunder to address economic, social and evironmental progress. If I had the money, i’d do it tomorrow.
What super-power would you most like to have, and why?
Persuasion, because as designers that’s what we tend to spend so much of our time doing, persuading organisations that design can make a difference, and persuading them to pay for it!
What are the websites you could not live without?
Right now - Seeid! apart from that I sleep around.
Is there anything you would like to say to ID?
Apart from thanks for giving me a great year, I would suggest the more ‘real client’ project work amalgamated into the program the better.