March 2009
13 posts
Bauhaus Getaway
We at ID all know what it’s like to eat, sleep, breath as design students of the [formerly named] New Bauhaus. Want to know what it was like to eat, sleep and breath like our predessesors? Book a Bauhaus vacation.
The Prototyping of Fun
At the Institute of Design prototyping and iteration are pounded into you. It turns out, iteration may really be the secret to success, no matter what you’re designing. Take the board game “Settlers of Catan.” It’s a game where players compete for resources to expand their kingdom of cities and roads. The first player to build enough cities and roads wins. The game is...
Metropolis "Expanding Architecture" Discussion
Architects are struggling with many of the same questions ID students face in their classes. From the convergence of sustainability and economic development to the need for designers to take responsibility for planning where others don’t or can’t, the current thinking in architecture parallels ID’s.
Last Thursday, March 19, Metropolis Magazine hosted a talk about the present and...
Meet Marty.
Quick Facts
Home Town: Born in New York City, Grew up in the Hudson River Valley
Specialization: Product Design
Education: MFA, Royal College of Art, 1978; BFA, Rhode Island School of Design, 1976
Brief Work History: Founder of Design Logic; 12 years as design lead of IDEO, Chicago
Favorite Hobby Outside of Design: Frequenting junk and bookstores
First off, as a product designer, what product...
Shepard Fairey takes on Fifth Avenue.
The literal poster boy of politics takes on shopping. (via T, The New York Times Style Magazine)
Popular, Influential & Notorious
Did your favorite typeface make the top 100? (via Behance Network)
Now that you've solved that rubix cube...
…try this.
The NEW New Idiom
Welcome to the new New Idiom. You may notice that we made a few changes to the site since you were last here, and we hope you enjoy them. To your right, you’ll see a new category of posts. These are some highlights from the rest of the internet that we at the New Idiom think you might find interesting. We’ve also changed the format of the site to a true blog and hope to be updating...
48-hour [Gaming] People
We’ve all heard of 24-hour video contests, even 24-hour play writing, but thanks to IDGA Education Special Interest Group’s Global Game Jam technologies have advanced to the point where even something as complex as a video game can be produced in 48 hours. Aside from the implications of the specific process used in such ‘quick prototype’ contests on product/service design...
My Spoons Are Convex.
McSweeney’s Internet Tendency takes on home furnishing designers (via McSweeney’s).
Don Norman, Smooth Operator
Don Norman interviewed at UX Week by Peter Merholz. “Great design without smooth operations is worthless, but smooth operations without a good front end… good interaction design, is really worthless. So the two really come together.” (via UXDesign)
Microsoft's Glimpse of the Future
Microsoft has released a new concept video showing how interfaces of the future may look and work together. (via Putting People First)
PortfolioID
The pre-RecruitID lectures from faculty about preparing portfolios and interview answers have provided a uniquely ID way of seeing ourselves and sussing out just what we want to say to potential employers. For a parallel but subtly alien view of the same problem, see Design Intelligence’s “An Enviable Design Portfolio”.